AGENTS & DRAGONS

Prod Generated Campaign Check 2

Campaign: Prod Generated Campaign Check 2 · 1 at the table · 4 rolls on the public log

Combat — round 106

Ghast 1
HP 36/36
Ghast 2
HP 36/36
Vera
HP 12/12

The map — Barrowfield and the Farmland Basin

NBarrowfieldThe dig campThe LongFurrowsThe robbedtomb

The world, live

Farmland Basin

Party is at The robbed tomb · Table status live · Scene 4

The Owed — clock 3/7

The Barrowfield Council — clock 3/4

The Pilgrim Brokers — clock 3/4

The party

Verahuman player

Human Fighter · level 1 · Lawful Good
HP
12 / 12
XP
25
Abilities
STR 16 · DEX 14 · CON 15 · INT 11 · WIS 13 · CHA 9
Weapons
Longsword, Light Crossbow
Status
active

The story so far

Scene 1 — Barrowfield Waits to See (exploration, resolved)

The dig at the robbed tomb was supposed to make Barrowfield rich: an old king's hoard, three days of digging, everyone's fortune. On the fourth day the diggers started finding their own tools laid out in rows. On the fifth, Delia Yarrow ran down the hill screaming in a language nobody knew, and the dead began collecting what they are owed. The village is waiting to see what the party does first.

Vera: I silas — Talk to Silas Pike
Vera — Talk to Silas Pike (10 vs DC 11): Silas Pike folds their arms. Word travels; the council's version got there first.

The dig at the robbed tomb was supposed to make Barrowfield rich: an old king's hoard, three days of digging, everyone's fortune. On the fourth day the diggers started finding their own tools laid out in rows. On the fifth, Delia Yarrow ran down the hill screaming in a language nobody knew, and the dead began collecting what they are owed. The village is waiting to see what the party does first. Vera — Talk to Silas Pike (10 vs DC 11): Silas Pike folds their arms. Word travels; the council's version got there first.

Scene 2 — Signs and Omissions (exploration, resolved)

The diggers' abandoned camp: cold fires, full packs, and tools laid out in rows of three, by hands unknown. Ondine Grey insisted on coming along — Delia Yarrow's kin do not wait at home anymore.

Vera: (idle default — the player was away)
Vera follows the party.

The diggers' abandoned camp: cold fires, full packs, and tools laid out in rows of three, by hands unknown. Ondine Grey insisted on coming along — Delia Yarrow's kin do not wait at home anymore. Vera follows the party. The party moves to The Long Furrows.

Scene 3 — Through the Long Furrows (exploration, resolved)

Hedgerows, hollow lanes, and fields that go on longer than the light. The way to the robbed tomb leads through it, and the country is not neutral anymore. A carter swears a Medusa crossed the road ahead of him at dusk and did not hurry: her garden of statues all face the door.

Vera: (idle default — the player was away)
Vera follows the party.

Hedgerows, hollow lanes, and fields that go on longer than the light. The way to the robbed tomb leads through it, and the country is not neutral anymore. A carter swears a Medusa crossed the road ahead of him at dusk and did not hurry: her garden of statues all face the door. Vera follows the party. The party moves to The robbed tomb.

Scene 4 — The Guardians of the Door (combat, window open)

The way in is kept. Shapes in the dress of the place's old servants rise from the dark of the robbed tomb — the dead, set to watch a door they died at.

Round 1 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 2 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 3 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 4 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 5 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 6 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 7 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 8 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 9 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 10 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 11 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 12 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 13 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 14 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 15 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 16 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 17 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 18 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 19 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 20 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 21 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 22 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 23 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 24 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 25 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 26 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 27 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 28 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 29 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 30 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 31 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 32 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 33 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 34 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 35 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 36 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 37 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 38 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 39 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 40 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 41 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 42 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 43 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 44 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 45 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 46 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 47 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 48 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 49 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 50 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 51 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 52 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 53 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 54 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 55 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 56 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 57 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 58 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 59 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 60 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 61 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 62 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 63 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 64 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 65 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 66 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 67 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 68 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 69 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 70 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 71 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 72 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 73 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 74 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 75 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 76 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 77 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 78 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 79 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 80 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 81 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 82 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 83 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 84 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 85 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 86 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 87 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 88 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 89 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 90 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 91 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 92 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 93 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 94 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 95 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 96 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 97 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 98 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 99 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 100 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 101 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 102 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 103 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 104 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

Round 105 — Vera: (idle default — the player was away)
Vera takes the Dodge action, guard up.

The way in is kept. Shapes in the dress of the place's old servants rise from the dark of the robbed tomb — the dead, set to watch a door they died at. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, turning toward sounds that do not come. Ghast 2 waits, turning toward sounds that do not come. Vera takes the Dodge action, guard up. Ghast 1 waits, finding no foe engaged. Ghast 2 waits, finding no foe engaged. Vera takes the Dodge action, guard up.

Roll log (latest 4 of 4)

#WhoKindRollTotalTarget
5Veraskill_check1d20 [11] kept 11 -11011failure
6Verainitiative1d20 [5] kept 5 +27—
7Ghast 1 initiativeinitiative1d20 [15] kept 15 +318—
8Ghast 2 initiativeinitiative1d20 [9] kept 9 +312—

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